Stereoscopic Image Viewer
Android App for Google Daydream
Project Details
Tools Used
- 3DS Max / Maxscript / MentalRay
- Unity
- After Effects
My Scope
- Android & Unity App Development
- Custom 3DS Max Tool Development
Stereoscopic render pipeline
Project Involvement Timeline
While working on the Grove Experience Center, Google's marketing executives asked if we could show them the spaces in VR on their Daydream platform.
The only issue was that the Daydream was not powerful enough to handle our photoreal 3D environments.
So, I found a way to render stereoscopic scenes in 3DS Max, and then built a steroscopic video player in Unity. It was a very cool way to visualize our spaces and the client loved the portability of mobile VR.
June 2017
Pipeline Development Began
Los Angeles
July 2017
Scene Rendering Began
Los Angeles
August 2017
Delivered Project
Los Angeles