Animation Snapshot Tool
Blender Add-on
Project Description
Snapshot is a key tool in my workflow when using 3ds Max and Maya. I rely on it to generate swept paths for mechanical objects and characters. When I transitioned to Blender, I noticed it lacked a similar feature—so I built one using the Python API.
Snapshot captures static meshes of animated objects across a defined frame range and interval. It works with both rigged assets and standard object transformations.
You can see the code and documentation on Github.